发明名称 EXERCISE AND VIDEO GAME DEVICE
摘要 2071993 9109374 PCTABS00005 An exercise device, such as an exercise bicycle, is connected to a speed sensor indicating activity level, e.g. speed of the bicycle. The activity level signal, along with a heart rate signal, are provided to a video game, such as a Pac-man type video game. The game monitors the heart rate of the exerciser. If the heart rate falls outside preset minimum or maximum limits (steps 60, 62), a certain action occurs in the game, such as an increase in speed or skill level of the opposition (steps 64, 66). In the Pac-man type game for example, should the heart rate fall below the desired workout rate, the villain (the goblin) would move at a speed faster than the players' speed, putting the player at a disadvantage. The player would respond by increasing his level of physical activity, thereby increasing the heart rate until it exceeds the minimum aerobic level required, at which time the villain's speed would return to its normal level.
申请公布号 CA2071993(A1) 申请公布日期 1991.06.21
申请号 CA19902071993 申请日期 1990.12.20
申请人 HEARTBEAT CORPORATION 发明人 HALL-TIPPING, JUSTIN
分类号 A61H1/02;A61B5/0245;A61B5/22;A63B24/00;A63F13/00;A63F13/06;A63F13/10;G06F19/00 主分类号 A61H1/02
代理机构 代理人
主权项
地址