发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine in which read-ahead notice performance execution means can reduce information processing load in the case where a first start condition and a second start condition are simultaneously established.SOLUTION: A game machine comprises: determination means that determines on the basis of decision data whether or not a variable display, which is not started yet, is controlled to be an advantageous state by decision means is decided, before a decision by the decision means; and read-ahead notice performance execution means capable of executing a read-ahead notice performance in which a specific display result is derived and displayed as a display result of the variable display to notify that a game is controlled to be the advantageous state, before the variable display is started by a reservation memory, on the basis of a determination result by the determination means. In a case where a first start condition and a second start condition are simultaneously established, the read-ahead notice performance execution means does not execute the read-ahead notice performance of the variable display based on an establishment of the first start condition, and is capable of executing the read-ahead notice performance of the variable display based on an establishment of the second start condition.SELECTED DRAWING: Figure 21
申请公布号 JP2016163652(A) 申请公布日期 2016.09.08
申请号 JP20150045122 申请日期 2015.03.06
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;MAYUMI KOTARO
分类号 A63F7/02 主分类号 A63F7/02
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