摘要 |
A game capable of receiving and then seemingly randomly dispensing objects includes a housing which has an accumulator chamber located therein. The accumulator chamber can receive individual objects, accumulate them, and then dispense the objects so accumulated. An activation member is mounted on the housing in association with the accumulator chamber. Further, a chance member is mounted on the housing in association with the activation member. The chance member is capable of moving between a plurality of positions, at least one of the positions being a dispensing position. The activation member moves the chance member on the housing between its positions in response to reception of one of the objects in the accumulator chamber by the depositing of the object in the accumulator chamber. Objects are accumulated in the accumulator chamber as they are so deposited, with the chance member being moved with the deposition of each of the individual objects. If the chance member is moved to its dispensing position, then any of the objects so accumulated in the accumulator chamber are dispensed from the toy.
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