摘要 |
A method for providing an interactive online golf service by analyzing physical condition, a swing arc, and a swing speed, and a recordable media thereof are provided to increase reality and learning effect by generating an avatar corresponding to the physical condition of a gamer, enabling the avatar to move in the same way as the gamer based on data analyzing the swing arc/speed, and reflecting an analysis result to a game result. Physical condition is received from a gamer connected through the network. An avatar corresponding to the physical condition is generated and displayed in a game screen(S32), and a result of a real swing of the gamer is analyzed by receiving video data corresponding to the real swing of the gamer from a gamer terminal(S34). The avatar is moved based on the result of the real swing. A location of a golf ball is determined based on the result of the real swing, the game screen is moved to the location of the golf ball, and a golf game is progressed by mobbing the avatar to the game screen(S36). Statistics for all game results is provided in response to a request of the gamer by storing the game results when the golf game is finished(S40).
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