发明名称 VIDEO GAME MACHINE
摘要 PURPOSE: To make ball catch in the case of generating any event such as throw-in close to a real soccer game by finding the minimum value of distances between a ball and members and catching the ball with the member closest to the ball corresponding to this minimum value. CONSTITUTION: This video game machine, with which a ball game such as soccer is made into a game, is composed of a coin related device 1, manipulator 2, monitor 3 and speaker 5 with a TV game device 4 as a center. Then, the TV game device 4 is composed of an input/output control circuit 6, CPU circuit 7, video control circuit 11, screen memory 14 and sound system circuit 16 or the like. In this case, the CPU circuit 7 finds the distances between the ball and the members, finds the minimum value of those distances and controls the move and stop actions of members corresponding to this minimum value. Namely, the member closest to the ball catches the ball. Thus, the ball catch in the case of generating any event such as throw-in is made close to the real game.
申请公布号 JPH08257237(A) 申请公布日期 1996.10.08
申请号 JP19950091520 申请日期 1995.03.24
申请人 TAITO CORP 发明人 ISHIDA KAZUTOMO;KUJIRAI HIROYO;NOGUCHI YASUHIRO;KOMA YOZO
分类号 A63F13/00 主分类号 A63F13/00
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