摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of preventing opening/closing history information from being overlooked.SOLUTION: After an entire history acquisition sequence is performed when activating a pachinko-slot machine 1, a sub CPU 102 acquires (extracts) opening/closing history information whose time information is within a specified time from stored opening/closing history information by referring to a sub EEPROM 107, and causes a warning display screen indicating the acquired opening/closing history information to be displayed in a liquid crystal display device 11. Also, the specified time can be arbitrarily set via a warning display setting screen.SELECTED DRAWING: Figure 40 |