发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can attain energy saving capable of reducing power consumption of the game machine in the case that a player tentatively leaves the game machine during a game performance or during a demonstration performance or the like. SOLUTION: A CPU provided to a control microcomputer 81 performs various kinds of processing (the game performance executed in order to boost a game during the game in the game machine 1 or the demonstration performance executed in a player waiting state during the standby state of the game machine 1) according to a control program stored inside a program ROM 83 on the basis of game machine state information (various kinds of pieces of information and commands such as whether the game machine 1 is during the game or during the standby state and the present game conditions) transmitted from a main control circuit 71. Then, an operation part 17 is connected to the control microcomputer 81, and by having a player or the employee of a game hall or the like operate the operation part 17, the stop or stop cancellation of the game performance and the demonstration performance is performed. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008206835(A) 申请公布日期 2008.09.11
申请号 JP20070047924 申请日期 2007.02.27
申请人 ARUZE CORP 发明人 KOYAMA YOICHI
分类号 A63F5/04 主分类号 A63F5/04
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