发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To reduce the load of a control system allowing a main control part to perform a single time management for a single winning and allowing a sub control part to constantly synchronize with the main control part in time despite the presence/absence of a specific win. <P>SOLUTION: This game machine, in a performance control part 152 and a symbol/sound control part 156, prepares short introduction data and long introduction data as big win shifting guide performances, when there is a re-lottery performance, selects the short introduction data, when there in no re-lottery performance, selects the long introduction data to uniformize the time. This constitution allows the main control part 150 to perform the single time management despite the presence/absence of the re-lottery performance so as to halve the storage capacity necessary for the time management and apply it to another control system. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006006447(A) 申请公布日期 2006.01.12
申请号 JP20040184768 申请日期 2004.06.23
申请人 HEIWA CORP 发明人 EBARA SHUICHI;WADA TOSHIHARU;AMARI SHINICHI;SHODA KENICHI
分类号 A63F7/02 主分类号 A63F7/02
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