发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of achieving amusement differing from before.SOLUTION: An unopened electric tulip 123 prevents game balls from entering a second start pocket 122, and does not prevent the game balls from going toward a major winning hole 125. Meanwhile, an opened electric tulip 123 allows the game balls to easily enter the second start pocket 122, and prevents the game balls from going toward the major winning hole 125. When a special pattern lottery is held by entry of the game balls into the second start pocket 122, a minor jackpot is almost won and the major winning hole 125 functions. However, when a normal pattern lottery is won and the electric tulip 123 is opened, the electric tulip 123 prevents the game balls from entering the major winning hole 125. Thus, a degree of entry of the game balls into the major winning hole 125 opened by a small win becomes larger in a non-time-shortening state than in a time-shortening state, and the number of winning balls by the major winning hole 125 is also more in the non-time-shortening state than in the time-shortening state.SELECTED DRAWING: Figure 28
申请公布号 JP2016214320(A) 申请公布日期 2016.12.22
申请号 JP20150099501 申请日期 2015.05.14
申请人 KYORAKU SANGYO CO LTD 发明人 INABA TAKUYA
分类号 A63F7/02 主分类号 A63F7/02
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