摘要 |
Provided is a method for implementing synchronous playing. The method is applied in a terminal and comprises: determining a first difference value between the system time of each mobile terminal and the system time of the present terminal respectively; determining the complexity of playing documents which can be processed by each mobile terminal and the playing delay of each mobile terminal respectively; according to the complexity of the playing documents which can be processed by each mobile terminal, determining the complexity of documents to be played; and according to the first difference value and playing delay corresponding to each mobile terminal which can process the determined complexity, sending the documents to be played to the mobile terminals which can process the complexity of the documents to be played. In the above mentioned technical solution, synchronous playing is implemented by comparing the first difference value between the system time of the present terminal and the system time of mobile terminals and playing delay of the mobile terminals, and thus playing delay of the mobile terminal is reduced. |