发明名称 Graphics processing method for three-dimensional images applied to first buffer for storing right-view contents and second buffer for storing left-view contents and related graphics processing apparatus thereof
摘要 A graphics processing method for three-dimensional images, applied to a first buffer for storing right-view contents and a second buffer for storing left-view contents, includes the following steps: when a current Vsync status indicates that a display engine is not operating within a right Vsync period of a right-view frame, the drawing engine drawing the right-view contents stored in first buffer; when current Vsync status indicates that the display engine is not operating within a left Vsync period of a left-view frame, the drawing engine drawing the left-view contents stored in second buffer; during the right Vsync period of the right-view frame, the display engine displaying right-view contents stored in first buffer; and during the left Vsync period of the left-view frame, the display engine displaying left-view contents stored in second buffer.
申请公布号 US9558531(B2) 申请公布日期 2017.01.31
申请号 US201514951514 申请日期 2015.11.25
申请人 MEDIATEK INC. 发明人 Hsiao Te-Chi;Yang Chin-Jung
分类号 G06T1/60;G06F3/06;G06T15/00;H04N13/04;G06T19/00 主分类号 G06T1/60
代理机构 代理人 Hsu Winston;Margo Scott
主权项 1. A graphics processing method for three-dimensional images, applied to a first buffer for storing right-view contents and a second buffer for storing left-view contents in a single-buffer mode, the method comprising: only when a vertical synchronization (Vsync) status indicates that a display engine is not operating within a right Vsync period of a right-view frame, the drawing engine drawing the right-view contents stored in the first buffer; only when the Vsync status indicates that the display engine is not operating within a left Vsync period of a left-view frame, the drawing engine drawing the left-view contents stored in the second buffer; during the right Vsync period of the right-view frame, the display engine displaying the right-view contents stored in the first buffer; and during the left Vsync period of the left-view frame, the display engine displaying the left-view contents stored in the second buffer.
地址 Hsin-Chu TW