发明名称 |
Graphics processing method for three-dimensional images applied to first buffer for storing right-view contents and second buffer for storing left-view contents and related graphics processing apparatus thereof |
摘要 |
A graphics processing method for three-dimensional images, applied to a first buffer for storing right-view contents and a second buffer for storing left-view contents, includes the following steps: when a current Vsync status indicates that a display engine is not operating within a right Vsync period of a right-view frame, the drawing engine drawing the right-view contents stored in first buffer; when current Vsync status indicates that the display engine is not operating within a left Vsync period of a left-view frame, the drawing engine drawing the left-view contents stored in second buffer; during the right Vsync period of the right-view frame, the display engine displaying right-view contents stored in first buffer; and during the left Vsync period of the left-view frame, the display engine displaying left-view contents stored in second buffer. |
申请公布号 |
US9558531(B2) |
申请公布日期 |
2017.01.31 |
申请号 |
US201514951514 |
申请日期 |
2015.11.25 |
申请人 |
MEDIATEK INC. |
发明人 |
Hsiao Te-Chi;Yang Chin-Jung |
分类号 |
G06T1/60;G06F3/06;G06T15/00;H04N13/04;G06T19/00 |
主分类号 |
G06T1/60 |
代理机构 |
|
代理人 |
Hsu Winston;Margo Scott |
主权项 |
1. A graphics processing method for three-dimensional images, applied to a first buffer for storing right-view contents and a second buffer for storing left-view contents in a single-buffer mode, the method comprising:
only when a vertical synchronization (Vsync) status indicates that a display engine is not operating within a right Vsync period of a right-view frame, the drawing engine drawing the right-view contents stored in the first buffer; only when the Vsync status indicates that the display engine is not operating within a left Vsync period of a left-view frame, the drawing engine drawing the left-view contents stored in the second buffer; during the right Vsync period of the right-view frame, the display engine displaying the right-view contents stored in the first buffer; and during the left Vsync period of the left-view frame, the display engine displaying the left-view contents stored in the second buffer. |
地址 |
Hsin-Chu TW |