摘要 |
An amusement game 10 that comprises a game chamber 14, at least one play object 20, an agitator 28, a movable target 16 with a proximity detector, a controller 18 and a counter.. The play objects 20 may be balls. The target 16 may be in the form of a hoop. The agitator 28 can be a fan that forms a current of air to distribute the balls around the chamber 14. A player can control the movable target 16 into the path of the balls 20 and the catch score is incremented and displayed to the player in real time via a display screen 22. The game can further include audio or visual alerts for the detection of a ball 20 on the target 16. There can be a coin slot 26 that requires money to be inserted to allow the game to played for a set time. |