发明名称 遊技機
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine making it hard to make a guess at a game status based on a presentation mode shift pattern, and increasing game excitement. <P>SOLUTION: The presentation mode shift pattern is controlled according to a sub presentation status flag set based on a game status after the end of a prize game. The sub presentation status flag is configured such that different sub presentation status flags are set according to game statuses after the end of the prize game. The mode shift pattern includes a mode shift lottery performed based on the same reference table while having a "high" mode shift frequency and high probability and a "high" mode shift frequency and false high probability. The presentation mode shift pattern is controlled with the same shift pattern regardless of winning probability oscillation status or not after the end of the prize game. Accordingly, it is hard to make a guess at a game status based on the presentation mode shift pattern, and the game excitement is increased. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP5933197(B2) 申请公布日期 2016.06.08
申请号 JP20110144623 申请日期 2011.06.29
申请人 株式会社ニューギン 发明人 中村 健;金川 勉;島 伸嘉
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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