发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the monotonousness of a game.SOLUTION: A game machine is constituted such that many game balls can enter a big winning port in the case where a special play is executed on the basis of the entry into a second start port than the case, in which the special game is executed on the basis of the entry into a first start port. In a first performance mode suggesting a low-probability game state and a non-time shortening game state, a bonanza is won. In the case where a game ball having entered the big winning port in said special game did not pass a prescribed area, a third performance mode suggesting the low probability game state and the specific game state is set after the end of said special game. In the case where a bonanza is hit in a second performance mode indicating the high probability game state and the specific game state but where the game ball having entered the big winning port in said special game did not pass a predetermined area, a third performance mode is set after said special game ended.SELECTED DRAWING: Figure 45
申请公布号 JP2016093686(A) 申请公布日期 2016.05.26
申请号 JP20160028998 申请日期 2016.02.18
申请人 KYORAKU SANGYO CO LTD 发明人 YASUDA YUKINAGA
分类号 A63F7/02 主分类号 A63F7/02
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