发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which enables a player to pay even more attention to movements of game media in an advantageous state and can enhance interest.SOLUTION: In a Pachinko game machine 1, on the basis that game balls have passed a V winning area 49 in a small winning game state, a big winning game state sets in; on the basis that the game balls have passed the V winning area 49 during a round game in the big winning game state, the round game continues; and on the basis that the game balls have passed the V winning area 49 in a final round game, time-shortening control is performed after the big winning game state is over. During the time-shortening control, in comparison with the case that no time-shortening control is performed, rate at which the game balls pass the V winning area 49 in the small winning game state becomes high, so that a next big winning game state is likely to set in, and by the game balls passing the V winning area 49 in the respective states, game values imparted to a player increase.SELECTED DRAWING: Figure 1
申请公布号 JP2016083071(A) 申请公布日期 2016.05.19
申请号 JP20140216858 申请日期 2014.10.24
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;MAYUMI KOTARO;KIKUCHI KEN
分类号 A63F7/02 主分类号 A63F7/02
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