发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a technique capable of suppressing a player's feeling of incongruity and doubt during a symbol variable display.SOLUTION: When starting a performance related to first symbols to be newly varied during variation of second symbols, the game machine acquires information related to a remaining variation time of the second symbols as information necessary for determining a content of the performance. Specifically, information of only a specified time is created for the information of the remaining variation time of the second symbols, and the information is provided to a performance control device. The performance control device acquires the information of remaining variation time of the second symbols on the basis of the information and determines the content of the performance of the first symbols to be executed from now.SELECTED DRAWING: Figure 35
申请公布号 JP2016083297(A) 申请公布日期 2016.05.19
申请号 JP20140219527 申请日期 2014.10.28
申请人 HEIWA CORP 发明人 HOSHINO HIDEAKI;KONO YASUO
分类号 A63F7/02 主分类号 A63F7/02
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