发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To let the feeling of expectation last for some time, if an addition is generated to prolong an AT operation, from the time point when the addition is generated.SOLUTION: According to a prescribed trigger to addition, the number to be added is determined, and a unit to be attached to the number is determined from among a plurality of candidates such as "Navi" meaning the number of bell navigation times, "Pieces" meaning the net increase pieces of tokens, or "G" meaning the number of games. Then, the determined number is notified, and after a time difference (an incitement presentation and/or participation type presentation may be interposed), the determined unit is notified. Along with the progresses of games, when the residual numbers become zero for all the units, the AT becomes an end. A new feeling of expectation is raised after the notification of the number, and let the feeling of expectation last till the notification of unit.SELECTED DRAWING: Figure 7
申请公布号 JP2016030102(A) 申请公布日期 2016.03.07
申请号 JP20140154345 申请日期 2014.07.29
申请人 OLYMPIA:KK 发明人 SUGANO SHOTA
分类号 A63F5/04 主分类号 A63F5/04
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