发明名称 Game control program, game device, and method that make game progress by moving character
摘要 A game device includes: an image processing unit operative to display a screen image of a game field including vertical land features; a passage forming unit operative to form a passage in the game field through which fluid can move, in accordance with an instruction by a user; fluid control unit operative to control fluid supplied to the passage; and a terrestrial character control unit and an aquatic character control unit operative to control an action of a character disposed in the game field. The aquatic character control unit moves the character, which exists in the passage in which the fluid exists, together with the fluid when the fluid is moved along the passage to a lower position by the fluid control unit.
申请公布号 US9242172(B2) 申请公布日期 2016.01.26
申请号 US201013391705 申请日期 2010.09.10
申请人 Sony Corporation;Sony Computer Entertainment Inc. 发明人 Yamamoto Masami;Ohashi Haruyuki;Koyama Satoru
分类号 A63F13/00;A63F13/40 主分类号 A63F13/00
代理机构 代理人 Dernier, Esq. Matthew B.
主权项 1. A non-transitory computer-readable recording medium encoded with a program comprising: an allocating module configured to divide a game field into areas by the number of game devices that participate in a game, and configured to allocate each area to a respective one of the game devices, each game device being operated by a respective player; a character producing module configured to, if a predetermined condition is satisfied by one of the players in the game field during progress of the game after a start of the game, produce a character belonging to one of the game devices, the predetermined condition being a gamey achievement condition; a defining module configured to define that, when the predetermined condition has been satisfied by a player, playing in an area of the game field allocated to a game device being operated by another player, of a game device to which the area of the game field where the character has been produced was not allocated, the character belongs to the game device to which the area of the game field where the character has been produced was allocated; a combat control module configured to control combat between the character and an enemy character; and a profit supplying module configured to, when the character defeats the enemy character, supply profit to the player of the game device to which the character belongs.
地址 Tokyo JP