摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game allowing effective use of experience values acquired by each of the main characters, in a game in which two or more main characters clear two or more missions while taking turns. <P>SOLUTION: The predetermined main characters are assigned to the two or more missions (a game stage) successively formed, respectively, and this assigned main character appears on the game stage and clears the mission. When the mission is switched and the main character is changed, potential data (the experience values) acquired by the previous main character are taken over to the next main character. Thereby, the next main character can start a battle in a state of being powered up by the potential data. <P>COPYRIGHT: (C)2009,JPO&INPIT</p> |