发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To reduce time lag until a specific control state is shifted to as much as possible by making it possible to determine whether or not to shift to the specific control state according to a hitting without increasing the number of winning areas.SOLUTION: When stop operation is performed in a freeze correct answer hitting while a replay is won, freeze is generated; during the freeze, pseudo games similar to an original game are executed, and a symbol combination associated with any of replay is displayed in the pseudo game. In the pseudo game, when stop operation is performed in pseudo game correct answer hitting determined by a hitting lottery, execution of rotary drum performance in which rotation reels 61 to 63 rotate inversely is determined.
申请公布号 JP2015223242(A) 申请公布日期 2015.12.14
申请号 JP20140108674 申请日期 2014.05.27
申请人 OLYMPIA:KK 发明人 KATAYAMA SHIN
分类号 A63F5/04 主分类号 A63F5/04
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