发明名称 Avatar eye control in a multi-user animation environment
摘要 In a multi-participant modeled virtual reality environment, avatars are modeled beings that include moveable eyes creating the impression of an apparent gaze direction. Control of eye movement may be performed autonomously using software to select and prioritize targets in a visual field. Sequence and duration of apparent gaze may then be controlled using automatically determined priorities. Optionally, user preferences for object characteristics may be factored into determining priority of apparent gaze. Resulting modeled avatars are rendered on client displays to provide more lifelike and interesting avatar depictions with shifting gaze directions.
申请公布号 US9208598(B2) 申请公布日期 2015.12.08
申请号 US201414257911 申请日期 2014.04.21
申请人 发明人 Shuster Gary Stephen;Shuster Brian Mark
分类号 G06T13/40;G06T15/20;G06T13/20 主分类号 G06T13/40
代理机构 Coleman & Horowitt, LLP 代理人 Coleman & Horowitt, LLP ;Flynn Sherrie M.
主权项 1. A method for controlling an avatar's gaze, the method comprising: modeling, in a computer memory, a digital representation of an avatar having a modeled eye capable of different gaze orientations, and a modeled scene; fixing a first field of view for the modeled eye distinct from a second field of view defined by a viewpoint used for rendering the modeled scene for a user controlling the avatar, wherein the first field of view encompasses visual targets within a fixed portion of the modeled scene deemed to be visible to the avatar, and wherein the first field of view remains fixed irrespective of movement of the modeled eye; and determining, by a computer, an automated sequence for the modeled eye to gaze at different selected ones of the visual targets in the first field of view based at least in part on comparing attractiveness values for the visual targets, wherein each of the attractiveness values pertains to a different one of the visual targets.
地址 Fresno CA US