发明名称 |
Game system, game processing method, game apparatus, and computer-readable storage medium having stored therein game program |
摘要 |
In a game system, a first game screen obtained by a first virtual camera taking an operation target object in a first direction is displayed on a first display section, and a second game screen obtained by a second virtual camera taking the operation target object in a second direction substantially opposite to the first direction is displayed on a second display section different from the first display section. The operation target object is controlled to move in a predetermined direction in a virtual space in accordance with an input direction detected based on input to an operation section. At a predetermined timing based on game processing, a direction in which the first virtual camera is set as seen from the operation target object and a direction in which the second virtual camera is set as seen from the operation target object are switched therebetween. |
申请公布号 |
US9180366(B2) |
申请公布日期 |
2015.11.10 |
申请号 |
US201213605317 |
申请日期 |
2012.09.06 |
申请人 |
NINTENDO CO., LTD. |
发明人 |
Fujii Hideki;Kageyama Daisuke;Mizuta Masato;Yamazaki Atsushi |
分类号 |
A63F9/24;A63F13/00;G06F17/00;G06F19/00;A63F13/20;A63F13/40 |
主分类号 |
A63F9/24 |
代理机构 |
Nixon & Vanderhye PC |
代理人 |
Nixon & Vanderhye PC |
主权项 |
1. A game system comprising:
an operation device having an operation section and a first display section; an input direction detector configured to detect an input direction that is designated, based on input to the operation section; an object controller configured to, in accordance with the input direction, perform control such that an operation target object in a virtual space moves in a predetermined direction in the virtual space associated with the input direction; a first virtual camera setter configured to set a first virtual camera for taking the operation target object in a first direction; a second virtual camera setter configured to set a second virtual camera for taking the operation target object in a second direction which is substantially opposite to the first direction; a first image generator configured to generate a first game screen, based on the first virtual camera; a second image generator configured to generate a second game screen, based on the second virtual camera; a first image transmitter configured to transmit the first game screen to the operation device; a second image outputter configured to output the second game screen to a second display device which is a device separate from the first display section; and a viewpoint switcher configured to, at a predetermined timing based on game processing, in the virtual space, replace a direction in which the first virtual camera is set as seen from the operation target object and a direction in which the second virtual camera is set as seen from the operation target object with each other; the first image generator further generates an image shielding at least a part of an image of the virtual space taken by the first virtual camera, at a predetermined timing based on a game processing. |
地址 |
Kyoto JP |