发明名称 遊技機
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine that can improve appearance of execution frequency of an advantageous game to be displayed in a game history display device and that can increase the rate of prize balls of a specific advantageous game. <P>SOLUTION: The game machine includes a presentation control means 150 in which when a first symbol combination is stop-displayed in a first state, the game state is shifted to a specific game state, when the game state is shifted to the first state, a specific external signal is transmitted to an external device, and when the presentation state is a first advantageous presentation state or a second advantageous presentation state, avoidance notification presentation can be executed for avoiding the stop display of the first symbol combination. The presentation control means 150 is configured such that when the first advantageous presentation state lasts, the performance of the avoidance notification presentation is interrupted until the game state shifts from the first state to another game state and that when the second advantageous presentation state lasts, the execution of the avoidance notification presentation is not interrupted. <P>COPYRIGHT: (C)2013,JPO&INPIT</p>
申请公布号 JP5799435(B2) 申请公布日期 2015.10.28
申请号 JP20110148957 申请日期 2011.07.05
申请人 发明人
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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