发明名称 Entertainment Device and Method
摘要 An entertainment device comprises communication means operable to receive game input data packets over a network, a buffer operable to store game input data obtained from the game input data packets and to read out stored game input data to a videogame, a target packet acceptance percentage setter operable to set a target packet acceptance percentage, and a target latency setter operable to set a target latency. The communication means is operable to accept received game input data packets having a network latency within the target latency and to discard received game input data packets having a network latency greater than the target latency. The target latency setter is operable to modify the target latency until, in operation, the communication means accepts at least the target packet acceptance percentage of received game input data packets. The adjustment of the target latency can extend the period during which data packets can be accepted by the communication means. Also disclosed is a portable device which executes an application which causes the portable device to emulate an input peripheral of an entertainment device and generate game input data appropriate to the input peripheral and transmit the game data to an entertainment device.
申请公布号 GB2518410(B) 申请公布日期 2015.10.28
申请号 GB20130016743 申请日期 2013.09.20
申请人 SONY COMPUTER ENTERTAINMENT EUROPE LTD 发明人 RICHARD ELIOT BATES;LAWRENCE JOHN MAKIN;DAVID ALISTER KEITH COLE
分类号 H04L12/28 主分类号 H04L12/28
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