摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine for improving interest in a game. <P>SOLUTION: In a performance mode of a mode S suggesting a high-probability state, falling-suggesting performance is executed in a 2R winning, or the like. In the falling-suggesting performance, as shown in Fig.(B), falling is more difficult in use of an item in a falling performance pattern except TP4. Thus, when a player uses the item, a performance for avoiding falling to a mode N can be executed, thus improving interest in a game. <P>COPYRIGHT: (C)2013,JPO&INPIT</p> |