发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can suppress that a player is subjected to disadvantage.SOLUTION: When a normal game state is shifted to a fifth RT state, respective game states such as a first RT state, a second 2RT state, a third RT state, and a fourth RT state, are passed by. When transition spots stop on an effective line, the game state is shifted to the first RT state, regardless of the game state at that time. In the case where the game state is any one of the first RT state to the fifth RT state and a notification flag is set, and when the transition spots stop on the effective line, the notification flag is cleared. Here, when a stop switch is operated in order of operation that allows bell winning to occur and when a stop switch is operated at an operation timing at which to allow special bell winning to occur, it is possible to avoid that transition spots stop on the effective line.
申请公布号 JP2015171654(A) 申请公布日期 2015.10.01
申请号 JP20150138352 申请日期 2015.07.10
申请人 SANYO PRODUCT CO LTD 发明人 HIROSE JUNICHI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址