发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of effectively avoiding occurrence of a situation, where performances are synchronized with each other without preparing a plurality of counters, and capable of achieving a decrease in load of control means, simplification of distribution work of various kinds of performances, and the like. ! SOLUTION: Storage means 43 of a sub-control device 40 includes a random number storage part 48 composed of a total of 127 storage parts for storing one of 32-bit numerical values respectively, and a sub-integrated CPU 42 updates the numerical value inside each storage part in a predetermined order. In reception of a start command from a main control device 30, the sub-control device 40 holds various lotteries relating to determination of a display performance in a performance display part 6 following the reception of the start command in a mode for acquiring the numerical value from one storage part for each lottery. ! COPYRIGHT: (C)2015,JPO&INPIT
申请公布号 JP2015160118(A) 申请公布日期 2015.09.07
申请号 JP20140039188 申请日期 2014.02.28
申请人 TOYOMARU INDUSTRY CO LTD 发明人 ASANO TAKAHIRO ; FUJII YASUSHI
分类号 A63F7/02 主分类号 A63F7/02
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