发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To appropriately enhance game amusement in a game machine which can execute both read-ahead performance, retention change performance a player can recognize variable display to be a target of read-ahead performance and background change performance in which the player is hard to recognize the variable display to be a target of the read-ahead performance.SOLUTION: A retention change flag is set in retention change performance setting processing(S67105d) when it is determined to execute retention change performance and the retention change flag is not reset until variable display to be a target of the retention change performance is over, so that it is suppressed that background change performance is executed while the retention change performance is executed. A background change flag is set in background change performance setting processing (S67105e) when it is determined to execute the background change performance and the background change flag is not reset until variable display to be a target of the background change performance is over, so that it is suppressed that the retention change performance is executed while the background change performance is executed.
申请公布号 JP2015146990(A) 申请公布日期 2015.08.20
申请号 JP20140022826 申请日期 2014.02.07
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;URATA AKIKUNI
分类号 A63F7/02 主分类号 A63F7/02
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