摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a technique for preventing boring by restraining monotonicity in a performance. <P>SOLUTION: By detecting player's seating at a game position, such as a seat, or leaving one's seat, a performance by voice output is performed according to a situation at that time. A plurality of character images S1-S7, T1-T7, C1 for decorating a performance pattern are prescribed in advance, and the player can select any character during a game. In this case, when a character belonging to a group (A) is selected, a performance is executed by sound quality of a representative character (image S7). When a character belonging to a group (B) is selected, a performance is executed by sound quality of a representative character (image T7). Although a voice pattern is common, individual voice is set for each character. <P>COPYRIGHT: (C)2012,JPO&INPIT</p> |