发明名称 HYBRID GAME WITH MANUAL TRIGGER OPTION
摘要 Systems and method for providing a gambling hybrid game having manual triggering of gambling events is disclosed. The systems and method involve providing a proposition of a gambling event to a user and receiving an input accepting the proposition from a user. The gambling event that is associated with the proposition is then resolved. The results of the gambling event are then determined and the wagers are resolved. The results of the gambling event are then used to change variables in a set of game variables that are applied in the game.
申请公布号 US2015161847(A1) 申请公布日期 2015.06.11
申请号 US201414586645 申请日期 2014.12.30
申请人 Gamblit Gaming, LLC 发明人 Arnone Miles;Ross Caitlyn
分类号 G07F17/32 主分类号 G07F17/32
代理机构 代理人
主权项 1. A gambling hybrid game provided on a computing device that includes manual triggering of a gambling event, comprising: an entertainment engine constructed to execute an entertainment game including receiving an input of the player while playing the entertainment game, and providing the entertainment game to the player; a game world engine constructed to manage the entertainment game being provided to the player by entertainment engine and generate a gambling event request based on the player inputs as provided during play of the entertainment game; a real world engine constructed to receive gambling event requests from the game world engine and from the player of the entertainment game, determine results of the gambling event requests, resolve wagers on the gambling event requests based on the results, manage real word credits of a player based on the wagers, and provide the results of the gambling events to the game world engine; wherein the game world engine is further constructed to: receive the results of the gambling event requests from the real world engine,determine changes in a set of entertainment game variables based on the results of the gambling event requests, andprovide the changes in the set of game variables to the entertainment engine; wherein the entertainment engine is further constructed to: receive the changes to the set of game variables from the game world engine; andincorporate the changes to the set of game variables into the entertainment game.
地址 Glendale CA US