发明名称 Methods and systems for generating frictionless social experience environment
摘要 Methods for implementing shared experiences using mobile computing devices comprise capturing audio waves associated with a media using a built-in microphone of a mobile computing device, the mobile computing device including a processor, a memory, a display screen, a built-in battery to power the mobile computing device, and a built-in communication module to enable wireless communication. A signature is generated from the audio waves captured by the microphone. Based on the signature being recognized as a known signature, the signature and positioning information are transmitted to an audio server using the wireless communication. The positioning information identifies a specific moment in the media that a user of the mobile computing device is listening, the audio server and the mobile computing device connected to a network. Activity information is received from the audio server. The activity information is related to the media and associated with a third party server connected to the network. The user of the mobile computing device is enabled to use the activity information to interact with the third party server.
申请公布号 US9002490(B2) 申请公布日期 2015.04.07
申请号 US201113086360 申请日期 2011.04.13
申请人 Longsand Limted 发明人 Kadirkamanathan Mahapathy;Hayhurst Simon
分类号 G06F17/00;H04L29/06 主分类号 G06F17/00
代理机构 Rutan & Tucker, LLP 代理人 Rutan & Tucker, LLP
主权项 1. A computer-implemented method for enabling a user of a mobile computing device to use audio signatures, the method comprising: capturing a portion of audio waves within a media using a built-in microphone of a mobile computing device; generating, by a processor, a signature from the audio waves captured by the microphone; determining whether the generated signature matches a signature in a set of known signatures stored in a memory of the mobile computing device; determining a positioning information of the captured portion of audio waves, wherein the positioning information identifies a position within the media at which the portion of audio waves is captured; in response to a determination that the generated signature matches a signature in the set of known signatures, transmitting, by the processor, the signature and the positioning information to an audio server; receiving, by the processor, activity information associated with a third party server including at least one of a comment post on an online social network, a text message via SMS, and an email from the audio server, the activity information related to the identified point in time within the media at which the audio waves are captured by the microphone media; and enabling, by the processor, use of the activity information to interact with the third party server.
地址 GB