发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing a problem in which a player suffers a disadvantage.SOLUTION: By a period setting means, on the basis of at least the number of times counted by a count means, a shortening period in which a dynamic display mode is selected by a short dynamic display mode group and an extension period in which the dynamic display mode is selected by a long dynamic display mode group are set among periods in which a probability is set to be high by a high probability setting means. After a first privilege game is executed by a privilege game execution means, dynamic display mode groups whose dynamic display modes are selected by a dynamic display mode decision means are switched by a switch means on the basis of the number of times counted by the count means until the establishment of a prescribed condition.</p>
申请公布号 JP2014210158(A) 申请公布日期 2014.11.13
申请号 JP20130137588 申请日期 2013.06.28
申请人 SANYO PRODUCT CO LTD 发明人 NIIZEKI MASATO
分类号 A63F7/02 主分类号 A63F7/02
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