摘要 |
A smart object represents a 3D graphics object whose control points are disclosed to a user. The control points are displayed for a user to use in performing simple and complex transformations on the 3D graphics object. The control points are positioned in areas where transformations are more likely to be made by a user. A transformation may be an action along one or more axes of the object, such as, rotation, scaling, and translation. The user may utilize the control points to perform a series of transformations that create a particular 3D graphics object without requiring expertise in the 3D graphics modeling application. |