摘要 |
A game playing information integration system is provided which is capable of objectively performing selection and/or settings according to preference of a player, and is capable of effectively making entry into market, based on a result of logical analysis of a gaming machine invoking demands of a player and a manger in gaming facility in a well-balanced manner. The system includes a plurality of gaming machine units and a server connected to enable communication with each of the gaming machine units. Each of the gaming machine units includes player identification information reading means, number-of-consumptions data output means, and number-of-payouts data output means. Gaming machine unit identification information is individually assigned to each of the gaming machine units. The server stores data storage means for storing each of number-of-consumptions data and number-of-payouts data in association with reception time data, player identification information, and gaming machine unit identification information. |