发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enable presentation control not to give troublesomeness or discomfort to a player by avoiding a situation where a specific presentation to be performed when the number of game media acquired by the player exceeds a predetermined number of game media is repetitively performed in a succeeding game.SOLUTION: A game machine 1 includes: lottery means (10) for performing lottery on the winning/losing of right; and game medium giving means (10) for giving game media. The game machine includes: game state setting means (10) for setting a predetermined game state in accordance with a lottery result; cumulative acquisition number calculation means (20) for calculating a cumulative acquisition number on the basis of game media used by a player and game media given to the player; and specific presentation performance means (20) for allowing notification means to perform a specific presentation when the cumulative acquisition number reaches a notification reference number. The specific presentation performance means (20) prevents the notification means from performing the specific presentation when a cumulative acquisition number is lower than the notification reference number and then a cumulative acquisition number reaches the notification reference number in a game on and after a game where the specific presentation has been performed.
申请公布号 JP2014083260(A) 申请公布日期 2014.05.12
申请号 JP20120235166 申请日期 2012.10.24
申请人 KITA DENSHI CORP 发明人 ITO MASANORI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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