摘要 |
A computing device includes a video game direction system. The system sets correct action samples and wrong action samples for a video game and a standard for determining whether actions of players are correct. When a player starts the video game in the computing device, the system displays the correct action samples on a screen, receives movement data in relation to each action of the player, compares the movement data in relation to each action of the player with movement data of a corresponding correct action sample, and determines whether the action performed by the player is correct according to a comparison result and the standard. If the action is correct, the system displays a next correct action sample on the screen. Otherwise, if the action is wrong, the system determines which wrong action sample that the action belongs to, and displays suggestions to correct the action on the screen. |