发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of further increasing the interest of a player, in adding a specific game state advantageous to a player, such as so-called ART.SOLUTION: A sub CPU stores and stores the number of games left and a game mode (a low-probability mode or a high-probability game) of ART when a predetermined minor win (for example, watermelon) is internally won during the ART, as a special stock in a sub RAM (S384). When the ART ends, the sub CPU restores the ART for the number of games left stored as the special stock (S395), and restores the game mode stored as the special stock (S395 and S396).
申请公布号 JP2013220271(A) 申请公布日期 2013.10.28
申请号 JP20120095027 申请日期 2012.04.18
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 TOMOTO DAIJIRO
分类号 A63F5/04 主分类号 A63F5/04
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