摘要 |
PURPOSE: A mobile device-based learning method using a quiz is provided to increase learning effect by giving scores to students for correct answer. CONSTITUTION: A mobile device-based learning method is as follows: a step of downloading a lecture and quiz application to mobile devices for students and professors (S301); a step of executing the application to implement member authorization (S302); a step of downloading lecture information (S303); a step of determining whether or not a predetermined quiz time is reached (S304); a step of giving an Nth question if the predetermined quiz time is reached (S305); a step of extracting and storing students for correct answer in a database (S306); a step of checking whether or not the Nth question is reached to the final question (S307); and a step of sending a final winner to the mobile devices (S308). [Reference numerals] (AA) 1 <= N <= the number of final questions; (S301) Download a student/professor application; (S302) Member authentication?; (S303) Download/execute lecture information; (S304) Quiz time?; (S305) Give an Nth question; (S306) Extract students who give a correct answer/DB; (S307) N = a set value?; (S308) Generate a final winner/a golden bell |