发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a technique of developing advantages to be received by a player.SOLUTION: A player plays a game on a Pachinko machine, with a password input thereto. A point is added at every variation during a password game. When an overflow prize is won while the number of stored starts reaches an upper limit value (the maximum value), a performance for displaying the number of COMBOs is performed (B). The number of COMBOs is incremented every time an overflow prize is won (C), (D). A point is added in accordance with the number of COMBOs attained during a variation, thereby developing advantages to be received by the player.
申请公布号 JP2013188284(A) 申请公布日期 2013.09.26
申请号 JP20120055488 申请日期 2012.03.13
申请人 HEIWA CORP 发明人 IMOTO TAKEOMI
分类号 A63F7/02 主分类号 A63F7/02
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