发明名称 GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE, AND INFORMATION STORAGE MEDIUM
摘要 Action history writing means (92) of a game device (10) writes, into storing means (80), in a game being executed, action history data indicative of an action history performed by a specified character (62) among a plurality of characters (62). Action history condition determination means (94) determines, in the game being executed, based on the action history data, whether or not any one of a combination of a current action of the specified character (62) and one or more previous actions of the specified character (62) and a combination of a plurality of actions of the specified character (62) satisfies an action history condition. In a case where it is determined that the action history condition is satisfied, action control means (96) causes a character (62) to act based on action information associated with the action history condition
申请公布号 US2013244794(A1) 申请公布日期 2013.09.19
申请号 US201213879771 申请日期 2012.04.27
申请人 YAHIRO YUTA;KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 YAHIRO YUTA
分类号 A63F13/10 主分类号 A63F13/10
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