发明名称 PACHINKO GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a Pachinko game machine configured to increase the fun of a game by predicting winning for unconsumed start memories, to allow a player to sufficiently enjoy the fun of the game. <P>SOLUTION: Winning/losing is determined for the unconsumed start memories before consumption when a forecast condition is established. When winning is determined, a prediction performance image determined in the consumption order of the start memories is selected, and the performance is executed. When the performance of the prediction performance image is executed, the player easily predicts the start memory determined to win. When various performances are executed by the prediction performance image, the winning is predicted to increase the fun of the game. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013094608(A) 申请公布日期 2013.05.20
申请号 JP20110243037 申请日期 2011.11.07
申请人 MARUHON INDUSTRY CO LTD 发明人 MOTOKI SHINYA;SUZUKI NAOHIRO
分类号 A63F7/02 主分类号 A63F7/02
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