摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine capable of executing an effective performance and improving interest in a game while maintaining expectations for imparting of a probability variable state after the end of a winning game. <P>SOLUTION: A CPU for main control determines one from a first variation pattern group which is the same whether or not it is a probability variable state from the end of a small winning game to the predetermined 25th symbol variation game, and determines one from a second variation pattern group which is different when the probability variable state is imparted and when it is not imparted in the case where the 26th and succeeding symbol variation games start without the change of the game state after the end of the 25th symbol variation game. <P>COPYRIGHT: (C)2012,JPO&INPIT |