发明名称 Ray tracing a three-dimensional scene using a hierarchical data structure
摘要 Ray tracing a three-dimensional scene made up of geometric primitives that are spatially partitioned into a hierarchical data structure. One example embodiment is a method for ray tracing a three-dimensional scene made up of geometric primitives that are spatially partitioned into a hierarchical data structure. In this example embodiment, the hierarchical data structure includes at least a parent node and a corresponding plurality of child nodes. The method includes a first act of determining that a first active ray in the packet hits the parent node and a second act of descending to each of the plurality of child nodes.
申请公布号 US8259105(B2) 申请公布日期 2012.09.04
申请号 US20070374392 申请日期 2007.07.16
申请人 WALD INGO;BOULOS SOLOMON;SHIRLEY PETER;THE UNIVERSITY OF UTAH RESEARCH FOUNDATION 发明人 WALD INGO;BOULOS SOLOMON;SHIRLEY PETER
分类号 G06T17/00 主分类号 G06T17/00
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