发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of increasing an interest in a game. <P>SOLUTION: In the case of "probability variable jackpot B", the timing of outputting the information signal of the "jackpot generation" to a data display device 262 or the like is set to be after timing at which a player can recognize that it is the "probability variable jackpot B" after the timing of starting the (&beta;) section of 1R, for instance. Thus, in the case of the probability variable jackpot B, it is made difficult for a player to surely recognize whether the opening/closing operation is due to the "probability variable jackpot B" or due to "sudden probability variable jackpot" or "small winning" during the (&alpha;) section of 1R. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012157547(A) 申请公布日期 2012.08.23
申请号 JP20110019319 申请日期 2011.01.31
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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