发明名称 REEL TYPE GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To eliminate the monotony of a game by creating a game state advantageous to a player with a simple game procedure. <P>SOLUTION: Fig.(a) shows a state of failing and losing the eighth winning of a small prize winning symbol combination y (10-token winning symbol combination) in a CT (challenge time)game due to a player's sequential pressing although reverse pressing is recommended. On the other hand, Fig.(b) shows a state of winning the small prize winning symbol combination y eight times in the CT game because the player performed reverse pressing following the recommendation of reverse pressing. When stopping all reels in the game during the CT game, it is therefore advantageous to the player in this reel type game machine to surely win the small prize winning symbol combination y by reverse pressing as shown in Fig.(b) so as not to lose the small prize winning symbol combination by sequential pressing as shown in (a). The reel type game machine during the CT game thereby displays "The CT game in progress. Push reversely!" on a screen at a section of a BB game window 502 shown in Fig.(a) and Fig.(B) to inform the player to the effect that the CT game is in progress and to recommend reverse pressing to the player. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012075924(A) 申请公布日期 2012.04.19
申请号 JP20110271541 申请日期 2011.12.12
申请人 HEIWA CORP 发明人 KATAYAMA SHIN;NAKANO SHUNICHI;OSHIMA TATSUAKI;KURITA TOMOAKI;TANAKA RYOHEI
分类号 A63F5/04 主分类号 A63F5/04
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