发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine accurately detecting and determining abnormal entrance in any game state.SOLUTION: A CPU 56 sets a threshold (e.g., 3) in an abnormal entrance determining counter when the power is loaded, sets a threshold (e.g., 5 or 10) in the abnormal entrance determining counter when the game state is shifted to a minor jackpot game state, sets a threshold (e.g., 192) in the abnormal entrance determining counter when the game state is shifted to a 16-R first jackpot game state, and sets a threshold (e.g., 36, 84 or 132) in the abnormal entrance determining counter when the game state is shifted to a 3-R, 7-R or 11-R second jackpot game state. Then, the CPU 56 subtracts 1 at a time from the value in the abnormal entrance determining counter whenever a game ball enters a large winning hole (a first large winning hole or a second large winning hole). When the value in the abnormal winning determining counter is zero, the CPU 56 determines that abnormal entrance occurs, and executes processing for executing abnormality announcement.
申请公布号 JP2011212486(A) 申请公布日期 2011.10.27
申请号 JP20110168821 申请日期 2011.08.01
申请人 SANKYO CO LTD 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F7/02 主分类号 A63F7/02
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