发明名称 |
GAME MACHINE, METHOD FOR CONTROLLING THE SAME, AND PROGRAM |
摘要 |
<P>PROBLEM TO BE SOLVED: To adjust difficulty in recognizing information on a game (e.g., information to be a hint to advance the game). <P>SOLUTION: An output control means (52) makes output means (14, 15) output a plurality of pieces of division information obtained by dividing the information on the game. A biological information acquiring means (54) acquires information to be output from a biological signal detector for detecting a biological electric signal generated in a user and outputting the information corresponding to the detection content. The output control means (52) also controls an interval on the outputs of the pieces of division information, on the basis of the information to be output form the biological signal detector, when the pieces of division information are output by the output means. <P>COPYRIGHT: (C)2011,JPO&INPIT |
申请公布号 |
JP2011183073(A) |
申请公布日期 |
2011.09.22 |
申请号 |
JP20100053855 |
申请日期 |
2010.03.10 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO LTD |
发明人 |
SEKI TOMOMICHI;MASUKO HIROMI |
分类号 |
A63F13/10;A61B5/0476;A61B5/0488;A63F13/00 |
主分类号 |
A63F13/10 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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