发明名称 PROGRAM, INFORMATION STORAGE MEDIUM, AND GAME DEVICE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a program for allowing a player to easily enjoy a game by definitely indicating an internal state such as the feeling and emotion of a non-playable character (NPC) to the player. <P>SOLUTION: Character icons 34 (34a-34d) indicating the values of current emotional parameters of respective other parties NPC 4 are plotted on a multi-dimensional graph 30 where the values of "favorability rating" and "a degree of interest" being the emotional parameters of the other parties NPC 4a-4d to be the love interest of a player character 2 are defined as components. The degree of "a good feeling" to be derived from the "favorability rating" and "a degree of interest" is displayed by section in the multi-dimensional graph 30. A part of the graph also displays the condition of the value of the current emotional parameter of the other party NPC 4 selected for the best ending. <P>COPYRIGHT: (C)2011,JPO&INPIT</p>
申请公布号 JP2011056110(A) 申请公布日期 2011.03.24
申请号 JP20090210395 申请日期 2009.09.11
申请人 NAMCO BANDAI GAMES INC 发明人 KIRIYAMA YOSHIKO
分类号 A63F13/10 主分类号 A63F13/10
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