发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve the taste of a game by reducing an increase in stress of a player in a game machine having various game states.SOLUTION: A game area is provided with a first operation-start area and a second operation-start area and, when a game ball enters the operation-start game areas, a big win lottery is drawn. The game is progressed in a specific game state where the game ball easily enters the second start-operation area, a non-specific game state where no game ball enters into the second start-operation area, a low-probability game state where a winning probability of the big win is low, and a high-probability game state where the winning probability of the big win is high. This game machine has a performance mode where a player is incomprehensible that, when the game is set to the specific game state, the game is simultaneously set to either the high-probability game state or the low-probability game state. When a prescribed number of the first retention is consumed during this mode, the mode is changed to notify of a game state.
申请公布号 JP2011000319(A) 申请公布日期 2011.01.06
申请号 JP20090146572 申请日期 2009.06.19
申请人 KYORAKU SANGYO KK 发明人 KAJI TAKANORI
分类号 A63F7/02 主分类号 A63F7/02
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