发明名称 FRAME BUFFER COMPRESSION AND DECOMPRESSION METHOD FOR GRAPHICS RENDERING
摘要 <p>Methods and apparatus are disclosed for the processing of frame buffer data, such as color buffer data, in graphics processing applications. Although more generally applicable, these methods and apparatus are particularly useful in real-time, polygon-based, 3D rendering applications. An exemplary method for processing graphics data according to one or more embodiments of the invention begins with the retrieval, from a buffer, of pixel values corresponding to a tile of two or more pixels, and with the updating of one or more of those updated pixel values. The updated pixel values are selectively compressed using a lossy compression operation or a lossless compression operation, based on an accumulated error metric value for the tile. If lossy compression is used, then the accumulated error metric value for the tile is updated; in either event, the compressed pixel values are stored in the frame buffer for further processing. With this approach, the accumulated error caused by successive, or tandem, compression operations may be limited to a pre-determined maximum.</p>
申请公布号 EP2143280(B1) 申请公布日期 2011.01.05
申请号 EP20080718356 申请日期 2008.03.31
申请人 TELEFONAKTIEBOLAGET LM ERICSSON (PUBL) 发明人 RASMUSSON, JIM;AKENINE-MOELLER, TOMAS;HASSELGREN, JON;MUNKBERG, JACOB
分类号 H04N7/26 主分类号 H04N7/26
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